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Displaying Hotkeys in Your Solid UI

Format a hotkey as a label whenever it appears in a menu, button, tooltip, cheat sheet, or shortcut settings panel. createFormatForDisplay returns a function that formats chord strings, including physical ones such as 'Mod+[KeyS]', chord objects, parsed chords, and sequences. Store the hotkey itself, and format it when you render. A label is for reading, not for registering.

A label depends on the user's platform: Mod+S is ⌘ S on macOS and Ctrl+S elsewhere. createFormatForDisplay works wherever your labels render:

Where labels renderWhat to set up
Only in the browser, such as a Vite single-page appNothing
On the server, then hydratedThe provider's platform, set from the request. See Format labels in server-rendered apps
In a static or prerendered pageA client-only wrapper. See Static and prerendered pages

Format a hotkey

Call createFormatForDisplay in a component. It returns the function that formats a hotkey:

tsx
import { createFormatForDisplay } from '@tanstack/solid-hotkeys'

function SaveButton() {
  const formatForDisplay = createFormatForDisplay()

  return (
    <button>
      Save <kbd>{formatForDisplay('Mod+S')}</kbd>
    </button>
  )
}

The label is ⌘ S on macOS and Ctrl+S on Windows and Linux. The primitive fills in two things for you:

Call the primitive once, then call the function anywhere in the component's JSX. Options go in its second argument. The examples in this guide pass platform, so each one has a single result:

ts
formatForDisplay('Mod+S', { platform: 'mac' }) // '⌘ S'
formatForDisplay('Mod+[KeyS]', { platform: 'mac' }) // '⌘ S'
formatForDisplay({ code: 'KeyS', mod: true }, { platform: 'windows' }) // 'Ctrl+S'
formatForDisplay('Mod+[Digit2]', { platform: 'windows' }) // 'Ctrl+2'

The same label can stand for different hotkeys. Mod+S follows the character S, and Mod+[KeyS] follows the key in the S position. See Match a key's position instead. Labels for positions shorten KeyS to S and Digit2 to 2, keep readable numpad labels, and reuse punctuation and special-key symbols. The extra ISO and JIS keys, which have no US key, use their keycap legends: [IntlBackslash] shows \, [IntlRo] shows \, and [IntlYen] shows ¥. Formatting doesn't change the stored hotkey or guess the user's keyboard layout.

A platform you pass wins over the provider's. On macOS, the label joins modifier symbols with spaces. Windows and Linux use names joined with +. macOS orders modifiers as Control, Option, Shift, Command, so Mod+Shift+S displays as ⇧ ⌘ S, while the hotkey itself stays Mod+Shift+S.

The function accepts hotkeys only, including single keys such as 'Escape' and modifiers on their own such as 'Shift'. A key from a KeyboardEvent, such as a held key, can be outside the key types: pass it as { key }.

Render individual keycaps

Set parts: true to get one label per key instead of a joined string:

ts
const saveHotkey = 'Mod+[KeyS]'
const parts = formatForDisplay(saveHotkey, { platform: 'mac', parts: true })
// ['⌘', 'S'], one label per <kbd>

With parts omitted or false, the result is a string. A runtime boolean returns string | string[]. Parts keep literal plus keys and ignore separatorToken.

Format sequences

Pass a sequence to format each step and join the steps with sequenceSeparator, a space by default:

ts
formatForDisplay(['Mod+[KeyK]', 'C'], { platform: 'mac' }) // '⌘ K C'
formatForDisplay(['G', 'G'], { sequenceSeparator: ' → ' }) // 'G → G'
formatForDisplay(['Mod+[KeyK]', 'C'], { platform: 'mac', parts: true })
// [['⌘', 'K'], ['C']], one array of keycaps per step

With parts: true, a sequence returns one array per step, so you can render each step as a group of keycaps. To show the steps a user has pressed so far, see Show sequences in your UI.

Choose symbols and separators

useSymbols accepts a boolean or separate modifiers and keys settings. Omitted fields default to true. Modifier symbols apply on macOS. Windows and Linux keep modifier names.

ts
formatForDisplay('Shift+[ArrowUp]', {
  platform: 'mac',
  useSymbols: { modifiers: false, keys: true },
  parts: true,
}) // ['Shift', '↑']

formatForDisplay('Mod+[KeyS]', {
  platform: 'mac', useSymbols: false,
}) // 'Cmd+S'

formatForDisplay('Control++', {
  platform: 'windows', separatorToken: ' · ',
}) // 'Ctrl · +'

An empty separator joins labels directly. undefined or null uses the platform default. separatorToken applies within a chord, and sequenceSeparator applies between steps.

Label physical keys for the user's keyboard

A position, such as [KeyQ], has a fallback label for a US keyboard: Q. On a French AZERTY keyboard, that key is labeled A. Labels from createFormatForDisplay follow the user's keyboard where the browser reports its layout:

tsx
import { createFormatForDisplay } from '@tanstack/solid-hotkeys'

function MoveUp() {
  const formatForDisplay = createFormatForDisplay()
  return <kbd>{formatForDisplay('[KeyW]')}</kbd> // 'W' on QWERTY, 'Z' on AZERTY
}

Important

Layout labels work only in Chromium browsers, such as Chrome and Edge. Firefox and Safari don't report the keyboard layout, so labels there keep the fallback. For [KeyQ], a French AZERTY user sees A in Chrome and Q in Firefox. In a cross-origin iframe, Chromium browsers also refuse unless the frame has allow="keyboard-map".

  • The layout loads after the first label mounts. The first render shows the fallback label, and so does server HTML. A label in JSX updates when the layout arrives, and later labels have it at once.
  • Only positions change. Hotkeys that follow characters, such as Mod+Q, already show the right key. Matching and recording never use the layout.
  • The layout is read again when the window regains focus, because browsers send no event when the user switches layouts.

createKeyboardLayout() returns an accessor for the loaded layout, or null, for labels you draw yourself, such as an on-screen keyboard. It maps each code to the character the key types without modifiers, such as KeyQ to a.

The layout comes from navigator.keyboard.getLayoutMap(). To never call it, set keyboardLayout: false in the provider's defaultOptions:

tsx
<HotkeysProvider defaultOptions={{ keyboardLayout: false }}>
  <App />
</HotkeysProvider>

Supply your own layout

Pass the same kind of map as layoutMap, for a layout your app already knows, such as one the user picked in settings:

ts
const layoutMap = new Map([['KeyQ', 'a']])

formatForDisplay('Mod+[KeyQ]', { platform: 'mac', layoutMap }) // '⌘ A'
formatForDisplay('Mod+Q', { platform: 'mac', layoutMap }) // '⌘ Q'

Any object with get(code): string | undefined works. A layoutMap you pass wins over the loaded layout.

Use keyLabels for your own labels, keyed by physical code or by key name:

ts
formatForDisplay('Mod+[KeyQ]', {
  platform: 'mac', layoutMap, keyLabels: { KeyQ: 'Action' },
}) // '⌘ Action'

keyLabels wins over a layout entry, which wins over the fallback label. Layout entries get normal letter casing and key symbols, and missing or empty entries fall back. All of these options affect display only. keyLabels works anywhere, including on the server.

Format labels in server-rendered apps

The server doesn't know the user's platform. Without one, a label rendered on the server uses 'linux', so a Mac user gets Ctrl+S in the server's HTML. Solid keeps the server's text when it hydrates, so the label stays Ctrl+S, and Solid doesn't warn about it. To render the right label from the start:

  1. Read the request's User-Agent header on the server, and pass detectPlatform(userAgent) as the provider's platform.
  2. Format labels with createFormatForDisplay(). It reads the provider, so it uses the platform from step 1.
tsx
import { HotkeysProvider, detectPlatform } from '@tanstack/solid-hotkeys'

<HotkeysProvider defaultOptions={{ platform: detectPlatform(userAgent) }}>
  <App />
</HotkeysProvider>
tsx
import { For } from 'solid-js'
import { createFormatForDisplay } from '@tanstack/solid-hotkeys'

function Toolbar() {
  // Call it in the component, like other primitives
  const formatForDisplay = createFormatForDisplay()

  return (
    <ul>
      <For each={commands}>
        {(command) => (
          <li>
            {command.name} <kbd>{formatForDisplay(command.hotkey)}</kbd>
          </li>
        )}
      </For>
    </ul>
  )
}

Call createFormatForDisplay once in the component, then call the function anywhere in its JSX. The function reads the provider's platform each time it runs, so a label in JSX updates when the platform changes. A platform passed to the function wins over the provider's.

In the browser, detectPlatform() reads the browser's own navigator, so the server and the browser get the same platform for practically every user. The provider's platform is also the default platform for hotkeys and recorders inside it. The provider that holds appHotkeys also compares app hotkeys on its platform, such as for conflicts. An inner provider inherits it.

Without a provider platform, createFormatForDisplay renders 'linux' labels on the server, and Mac users keep them after hydration. Set the provider's platform in every server-rendered app.

The provider must render on the server too, so wrap your app in it where the request is available, as shown for each framework below.

Pages rendered this way depend on the request's User-Agent header. If a CDN or another shared cache stores them, it can serve one user's labels, and the platform that Mod resolves to, to other users. Keep these pages out of shared caches, or add the platform to the cache key. Vary: User-Agent also works, but it splits the cache into many small entries.

SolidStart

getRequestEvent() from solid-js/web returns the current request on the server and undefined in the browser. Without a user agent, detectPlatform reads the browser's navigator, so the same code works on both sides:

tsx
// src/app.tsx
import { Suspense } from 'solid-js'
import { getRequestEvent } from 'solid-js/web'
import { Router } from '@solidjs/router'
import { FileRoutes } from '@solidjs/start/router'
import { HotkeysProvider, detectPlatform } from '@tanstack/solid-hotkeys'

export default function App() {
  const userAgent =
    getRequestEvent()?.request.headers.get('user-agent')

  return (
    <HotkeysProvider defaultOptions={{ platform: detectPlatform(userAgent) }}>
      <Router root={(props) => <Suspense>{props.children}</Suspense>}>
        <FileRoutes />
      </Router>
    </HotkeysProvider>
  )
}

The SolidStart example shows this setup.

TanStack Start

createIsomorphicFn reads the request header on the server and the browser's navigator in the browser, so no loader is needed:

tsx
// src/routes/__root.tsx
import { Outlet } from '@tanstack/solid-router'
import { createIsomorphicFn } from '@tanstack/solid-start'
import { getRequestHeader } from '@tanstack/solid-start/server'
import { HotkeysProvider, detectPlatform } from '@tanstack/solid-hotkeys'

const getPlatform = createIsomorphicFn()
  .server(() => detectPlatform(getRequestHeader('user-agent')))
  .client(() => detectPlatform())

function RootComponent() {
  return (
    <HotkeysProvider defaultOptions={{ platform: getPlatform() }}>
      <Outlet />
    </HotkeysProvider>
  )
}

The TanStack Start example shows this setup.

Astro

Each Solid island is its own Solid app, so render the provider inside the island and pass the platform from the page. The page must render on demand to have a request: add export const prerender = false, or use output: 'server'.

plaintext
---
// src/pages/index.astro
import { detectPlatform } from '@tanstack/solid-hotkeys'
import Shortcuts from '../components/Shortcuts'

export const prerender = false
const platform = detectPlatform(Astro.request.headers.get('user-agent'))
---

<Shortcuts client:load platform={platform} />
tsx
// src/components/Shortcuts.tsx
import { HotkeysProvider } from '@tanstack/solid-hotkeys'
import type { HotkeyPlatform } from '@tanstack/solid-hotkeys'

export default function Shortcuts(props: { platform: HotkeyPlatform }) {
  return (
    <HotkeysProvider defaultOptions={{ platform: props.platform }}>
      <CheatSheet />
    </HotkeysProvider>
  )
}

The Astro example shows this setup.

Render a label only in the browser

To skip server rendering for a label instead, render it after hydration. A component that first renders in the browser gets the browser's platform from createFormatForDisplay at once:

tsx
import { Show, createSignal, onMount } from 'solid-js'
import { createFormatForDisplay } from '@tanstack/solid-hotkeys'
import type { JSX } from 'solid-js'
import type { Hotkey } from '@tanstack/solid-hotkeys'

function ClientOnly(props: { children: JSX.Element; fallback?: JSX.Element }) {
  const [mounted, setMounted] = createSignal(false)
  onMount(() => setMounted(true))
  return (
    <Show when={mounted()} fallback={props.fallback}>
      {props.children}
    </Show>
  )
}

// Formats when it renders, which happens only in the browser
function ShortcutLabel(props: { hotkey: Hotkey }) {
  const formatForDisplay = createFormatForDisplay()
  return <kbd>{formatForDisplay(props.hotkey)}</kbd>
}

<ClientOnly fallback={<kbd>&nbsp;</kbd>}>
  <ShortcutLabel hotkey="Mod+S" />
</ClientOnly>

onMount runs only in the browser, after hydration, so the server and the first render in the browser both show the fallback. Framework wrappers do the same: TanStack Router's <ClientOnly> from @tanstack/solid-router, SolidStart's clientOnly(), or client:only="solid-js" on an Astro island. A fallback with the label's width keeps the layout from shifting.

Don't use <NoHydration> or an isServer check for labels. <NoHydration> keeps the server's label, and rendering different content on the server and in the browser breaks hydration.

Static and prerendered pages

A page rendered at build time has no request and no user, so createFormatForDisplay can't know the platform. This includes prerendered routes in SolidStart and TanStack Start, and Astro's default static output. Render platform-specific labels in a client-only wrapper, as above. Without a wrapper, Solid keeps the 'linux' labels from the build.

Development warning

In development, formatting a label on the server without a platform logs a warning once, because the label uses 'linux' and Solid keeps it after hydration. The warning names the missing setting. It isn't included in production builds.

Format outside a component

createFormatForDisplay is a primitive, so call it in a component. Some code that builds labels isn't a component, such as a test or a plain module. There, call the plain formatForDisplay function and pass the platform yourself:

ts
import { formatForDisplay } from '@tanstack/solid-hotkeys'

formatForDisplay('Mod+S', { platform }) // '⌘ S' when platform is 'mac'

The plain function takes the same options as the function from the primitive. It doesn't read the provider, and it uses only the layoutMap you pass. Without a platform, it detects one in the browser and uses 'linux' on a server. To give it the user's layout, call loadKeyboardLayout() in the browser, and read the layout from getKeyboardLayoutStore().

The export is marked deprecated so that your editor points component code to the primitive. Outside a component, it is the function to use.

Parse, compare, and store hotkeys

parseHotkey returns each chord's key, as either a logical key or a physical code, plus its modifiers with Mod resolved. Check which one you have before reading it:

ts
import { normalizeHotkey, parseHotkey } from '@tanstack/solid-hotkeys'

const parsed = parseHotkey('Mod+[KeyS]', 'mac')
if (parsed.code !== undefined) {
  console.log(parsed.code) // 'KeyS'; parsed.key is undefined
}
const stored = normalizeHotkey(parsed, 'mac') // 'Mod+[KeyS]'

A parsed chord's modifiers are already resolved for one platform. To store it as a hotkey that works on every platform, normalize it with that same platform, as above. normalizeHotkey also accepts chord strings, chord objects, and sequences. Store hotkeys, never display labels. Write a chord as a string or an object covers the forms a hotkey can take.

areHotkeysEqual(a, b) compares chords or sequences after resolving modifiers, so Mod+S equals Meta+S on macOS. Sequences compare step by step. isHotkeySequence narrows a Hotkey to a sequence, and simplifyHotkey turns a one-step sequence into its chord.

Use validateHotkey when you accept a hotkey from somewhere else, such as a settings file. It returns valid, errors, and warnings. Each error or warning has a reason code, such as 'unknown-modifier', the part it's about, and for a sequence, the index of the step. The library sends no text, so write your own messages for users. The devtools describe each problem in the details of a hotkey. It can't promise that the browser or operating system delivers the shortcut. To check hotkeys as users record them, see Validate and check conflicts.

Try these options together with the format toggles in the server-rendered cheat sheet example. For a full list of your app's shortcuts, see Cheat Sheet UI Helpers.